And the vines-and-trees overgrowth of Pioneer Square transforms one of its bigger parks into a creepy stage of combat theater.īetween these landmarks, Ellie progresses through this mission in mostly linear fashion, often because a path she takes includes some form of "barricade this door behind me" to limit how many dangerous forces can sneak up on her six. The convention center's architecture, full of bulging, rectangular concrete blocks, becomes a perilous series of leaps for Ellie. When these moments emerge, Naughty Dog proves itself adept at combining real-life topography and interesting gameplay moments. Seattle: So authentic, you’ll check for your ORCA card Instead, I can describe a mission that is largely divorced from the game's plot-and feels, quite honestly, like the kind of vertical gameplay slice you might expect at a "spoiler-free" press event months before a game's launch. Not only can I not answer those questions, I also can't clarify the way that Naughty Dog tells this story within the confines of this game. What is Ellie doing in Seattle? How did she get there? Who is Nora? What does Ellie want with her? What has Ellie been up to in the years since the events of the original PlayStation 3 game? Who else does she know in Seattle right now? Her mission is to confront someone named Nora (you may have seen this character in a TLOU2 trailer). We can tell you that Ellie, the prior game's companion/protagonist, is the lead character in this mission and that she travels alone to infiltrate a hospital in post-apocalyptic Seattle. ![]() The spoiler-restriction list for this single mission is pretty massive. Caveats: Many questions remain unanswered (for now) With those caveats in mind, grab your spiked bat and crawl through rainy Seattle with me. (This is a particularly safe article to read if you're spoiler-averse.) ![]() Smarter readers may very well notice what I mention about this single mission and read between the lines. Ultimately, I can say quite a bit about this game by pointing out what I cannot mention, and why the "allowed" content makes me excited to share more about this game with you. Using this preview to make that point is difficult, as Naughty Dog has held members of the press to an incredibly high standard of secrecy, enough to make me debate whether to post this impressions article at all. 2 is not necessarily that kind of video game. ![]() Sony Interactive Entertainment / Naughty Dog
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